Module Convener: Steve Benford

Module Lecturer:  Jacob Habgood

Module Description:

This module will cover the scope of the official module description, including historical perspectives from both consumer and industry standpoints. In addition, students will undertake a practically driven course in game design using the Game Maker development tool. This will include an element of 'visual' programming, but Game Maker is designed to allow game design skills to be taught without the need for in-depth programming knowledge (see screenshot).  There will also be a strong focus on using games for teaching and learning within the context of the growing 'serious games' community. Students will be expected to use the evaluation strategies they have studied in the course to design and create a prototype gaming episode intended for learning. Students will be assessed on their application of research and theory in their prototypes and not their programming skills.



Game Maker's drag and drop programming system

Course Content:

20 hours of lectures
10 hours of practical labs
3 Coursework assignments

Note: The game design element is often taught by example, blurring the line between the lecture and practical sessions.

Assessment:

100% coursework.

1.  Essay on games and learning (30%) 
     (set 27th Feb, due 24th March).

2.  Game design theory assignment (30%)
     (set 22nd March, draft 24th Apr, due 12th May).

3.  Game design practical assignment (40%)
     (set 24 Apr, due 12th May).

Session Times:

Mondays 11-12 - C1 in the Exchange.
Wednesdays 10-12 - B46 in Computer Science.

Session Timetable:

Always, subject to change ;)

Date

Time

Room

Topic

Lecturer

Mon 6th Feb

11-12

C1

1a. Background, history and state of the art

Jake

Wed 8th Feb

10-12

B46

7a. Game Maker practical (Evil Clutches / Gal Mail)

Jake

Mon 13th Feb

11-12

C1

1b.The game development industry

Jake

Wed 15th Feb

10-12

B46

4a. Practical game design: game mechanics

Jake

Wed 15th Feb

4:30+

A23

Guest lecture : Judy Robertson

Jake

Mon 20th Feb

11-12

C1

2a. Serious games

Jake

Wed 22nd Feb

10-12

B46

7b. Game Maker practical (Koalabr8)

Jake

Mon 27th Feb

11-12

C1

2b. Intrinsic Integration

Jake

Wed 1st Mar

10-12

B46

4b. Practical game design: level design

Jake

Mon 6th Mar

11-12

C1

2c. Games and Learning: Research Themes

Jake

Wed 8th Mar

10-12

B46

7c. Game Maker practical (Koalabr8 Level)

Jake

Mon 13th Mar

11-12

C1

3. Research methods for games (students)

Jake

Wed 15th Mar

10-12

B46

4c. Practical game design: balance

Jake

Mon 20th Mar

11-12

MRL

5a. Mobile games and performance

Steve

Wed 22nd Mar

10-12

MRL

5b. Mobile games and performance

Steve


Easter

Wed 26th Apr

10-12

B46

7d. Practical support labs

Jake

Mon 1st May

Bank Holiday

Wed 3rd May

10-12

B46

7d. Practical support labs

Jake

Mon 8th May

11-12

MRL

5c. Mobile games and performance  

Steve

Wed 10th May

10-12

B46

6. Ethical debates in gaming (students)

Jake

Lecture Slides:

Recommended Reading:

I wouldn't buy any of these unless you're seriously interested. There's not much chance of physically finding them in the library, but many are available electronically.

Game Design/Development:

Serious Games / Games and Learning:

Other E-library Resources:

I can't recommend them, as I haven't read them, but they could be good... Also try searching here for more e-books: 

Game Design/Development:

Serious Games / Games and Learning:

Professional Resources:

Getting into the Games Industry:

Other Resources:

 

A dozen classic games you really should have played!

(and if you click on the pictures you can)

Pong
(Atari,1972)

Breakout
(Atari, 1976)

Space Invaders
(Taito, 1978)

Asteroids
(Atari,1979)

Pacman
(Namco,1980)

Donkey Kong
(Nintendo,1981)

Tetris
(USSR,1985)

Gauntlet
(Atari,1985)

Outrun
(SEGA,1986)

Populous
(Bullfrog, 1989)

Lemmings
(DMA Design,1991)

Sonic The Hedgehog
(SEGA,1991)

 


This web page and course contains materials from
The Game Maker's Apprentice: Game development for beginners
©2006 Jacob Habgood and Mark Overmars